Why "Divide and Conquer" is an Awful Splinterlands Strategy? - Newbie Advice

in Splinterlands4 years ago

The phrase "divide and conquer" means making a group of people so frustrated with each other that they are not capable of joining together to fight a common enemy. "Divide and conquer" creates a divided focus.

As the infighting grows, the amount of effort and resources the enemy has to invest in the battle decreases, and therefore his chances of winning increase.

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Great example of a focused strategy from @cailean. Pick one point attack and hammer it hard!

A Common Splinterlands Mistake

Time and time again, I have seen Splinterlands players attack their opponent with divided focus. The results are usually disastrous.

My experience leads me to believe that the player who loses the first substantial monster (high health value monster) will usually lose the game. If my observation is true, it would make sense for a player to primarily focus on one point of attack.

In regards to Splinterlands, "divide and conquer" is not a strategy that your opponent executes, but rather a misstep of the player.

It does not make sense (in my opinion), to only use one snipe or sneak monster in a battle. It would be far better to utilize two or more monsters. I have seen battles where one monster with the opportunity ability can be successfully used in coordination with another point of attack strategy. But overall, I would recommend:

Reduce the number of points of attack to one - max of two.
Utilize two or more monsters for each point of attack.

My overall advice? Fewer points of attack mean more focus. More focus gives you a better chance of dealing the first death blow of a substantial monster.

Spinterlands Point Of Attacks

To date, I have identified 4 strategic points of attack:

  • First position - the most common point of attack

  • First Monster with range, magic, or no attack (not in the first position) - monsters with snipe ability use this point of attack

    Examples
  • Lowest health - monsters with opportunity ability use this point of attack

    Examples
  • Last position - monsters with sneak use this point of attack.

    Examples

The First Death Blow Does Not Guarantee Victory

There is a game strategy that includes placing weaker cards (such as Furious Chicken without melee attack) in a strategic position.

Especially in the case of the Furious Chicken (at level 1 and 2), a correct placement of the card would absorb the first snipe, sneak, or opportunity attack. This could be the make-or-break decision that determines which substantial monster (high health value) kicks the bucket first.

Final Thoughts

Pick one point of attack and hit your opponent quickly and with lots of power.

It may be tempting to execute a divided strategy, but my experience tells me that a focused strategy has a better chance of delivering the results you want.

In one of my next posts, I will talk about ways to counter each point of attack.

Thanks for stopping by!
@SumatraNate

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Well pointed! Yes, This is why I'm so often using the Enchanted Defender on the last position:

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It sounds strong sneak defense, but then you face a magic attacking sneaker like Coral Wraith and get blown away with a sneeze. If I may point to it is being a perfect opportunity defender. That 1 health is driving crazy all opportunity monster.

Can be a good two in one: sneak & opportunity defender. But yes, very vulnerable to Coral Wraith...

Well said!

I couldn't agree more, I always aim to double up those sneak and opportunity attacks.

Yet to get my head around Snipe, really should play that more often I feel!

I rarely use snipe as an attack but I often try to minimize my opponent's ability to maximize a snipe attack. I think a great counter card against snipe or sneak is Earth Elemental with Healing. The high health value in combination with healing is usually good enough to avoid being killed off in the first round.

Since most people do not execute a snip strategy, I bet they probably forget to defend against it.

Yes the Earth Elemental is a good card - failed summoner does the job nicely, and triage helps!

Mot to forget those monsters with taunt as they defend the whole team nicely. Taunting monsters with healers could take a lot damage.