Interesting!
My own idea, which I formulated about a year ago, is a reward curve which started as a*n^2 (thus flat at the very beginning and then getting steeper), and then later changed into linear which would work against self-voting as well as against the excessive rewards of pure n^2. I see your curve would end even flatter which I think is reasonable.
@clayop had a similar idea.
The curve in my mentioned post could be made more 'beautiful' (without a 'knee') by using spline interpolation, but it was about the idea (the mathematics would be your part then :-):

I also take the opportunity to present my other idea of implementing diminishing returns when upvoting the same accounts (including one's own) again and again to make it more attractive to upvote many different accounts instead of always the same 'best friends'.



