Splinterlands – How to Use the Health Equalizer Rule?

in OCD4 years ago

Hello!

Howdy, all you players!

I am sure you all are enjoying playing Splinterlands. Did you all get your hand on the Halfling Alchemist? Let me know in the comments. I got one, and I will be trying out some games with the Alchemist and post those as a new article. But this post is about the Health Equalizer Rule.

So, what is the Health Equalizer Rule?

Games_Splint1_EquaRul.jpg

The idea of the equalizer rule is simple - it takes the highest base health of any monster on either side of the battle and makes all the monsters' health equal to that. Simple?

Yeah, that’s as simple as it gets. The rule is quite cool, but I think players are not getting the idea of how to use it for the best and most effect.

That’s what this post is all about. But first, let’s understand what is this game Splinterlands all about, for the newbies and the uninitiated.

So, here’s what it is.

Line_Divider2_V2.jpg

What Game is Splinterlands?

Well, it is one of the earliest blockchain-based collectible games. Though I started playing the game quite late, on hindsight, I should have had got going early. Anyway, no need to despair, there is so many opportunities no matter when you start.

Splinterlands is a digital card game which allows you to collect, trade, battle, rent and even earn on the cards. It is one of the most generous games that I have seen where cards, potions, Dark Energy Crystals (DEC. Cryptocurrency) are given out every day to thousands of players for just playing and winning daily quests. And there are tournaments or guilds that you can join.

I hope that gives an overview of the game. I just love the game, and those interested can go to Splinterlands’ site and join. If you want a link to join, I will leave one at the end of the article which you can use.

Scroll down, quick. 😊

Line_Divider2_V2.jpg

Coming Back to the Health Equalizer Rule

As I said before, I think players aren’t getting the basic idea of using the Health Equalizer rule effectively. I have witnessed this by way of winning so many battles (of equalizer rule) against players who are ranked higher than me.

Not that I have better cards than my higher-ranked opponents, but I am definitely using the rule very well. So, let me give some insights into coming out victorious in battles requiring the health equalizer.

Pack Your Team with Most Monsters

Now, most of the time, the games with Health are of low mana cap. There was only a handful that I had played with a high mana cap, which means that most of the players would make the mistake of taking a high health monster and ending up with just a couple of monsters in their team. This is where the error lies.

In normal circumstances, this idea would make sense, but when the health equalizer rule is in play, it makes sense to take low-health low-mana monsters. Why? Because before the start of the game, all monsters will have high health equal to the most in the game. It is just apparent.

Besides, just by choosing more monsters of low mana cost, you have increased your chances of a higher number of attackers in your team. And the best part is all of them would have the same health level as the one with the most health. This is the strategy!

Line_Divider_Spl.png

Use These Type of Monsters

So, I touched upon the idea of using low-health low-mana monsters. But which are these monsters? Well, here is a sample of the kind of monsters to be used for the health equalizer rule with a low mana cap.

Take a look at these monsters:

Games_Splint1_EquaRul_Monst.jpg

What is peculiar and interesting about these monsters when it comes to your game plan? These are monsters with low-mana which have either a high attack value, healing ability, self-healing ability or just the ability to ‘miss’ attacks. These are the monsters you always wished to have in your team but for their low health level.

And guess what, the equalizer rule now gives it higher health. So, why wouldn’t you choose these monsters?

It is a no-brainer that these are the best choice for the low-mana health-equalizer games!

Got it? I am sure you did.

Now, let’s look at a game where these or similar monsters were used during the health equalizer rule.

Line_Divider2_V2.jpg

Battle Under the Health Equalizer Rule

Here is one of the recent battles among the many that I have played. One of the rules of the fight is the equalizer rule, about which we were discussing.

Let’s look at how my monsters were chosen vis-à-vis the opponents.

Let’s go.

Screen 1: We Face-Off

For the said rule, I had chosen the Death Splinter while the opponent selected the Fire Splinter. Here is how our respective teams looked like:

Games_Splint1_EquaRul_Faceoff.jpg

See the choice of monsters? Now, had this been a regular low mana game, then the chances are that the opponent had chosen his monsters well. It would take about two rounds for the Mech to munch on my monsters.

But that is not the case under the health rule. Appears that my ‘Haunted Spirit” was of the highest health and hence all monsters on both sides got the health value of 7. Now, this changes things. The opponent has just two monsters with a health value of 7, while I have four with the same health value.

If you look closely, he had wasted his chance by choosing the Goblin Mech; mana of 10 was spent on just one monster. That was a critical mistake, and that is what I notice on many of my opponents’ choice of monsters.

Let’s see how my choices fare.

Line_Divider_Spl.png

Screen 2: The Battle Begins

Well, in the beginning, the Goblin Mech appears nasty, as it would normally be. It munches on my Haunted Spirit, but on the flip side, it is getting attacked by three other monsters of mine. Take a look:

Games_Splint1_EquaRul_Monst1.jpg

See that? Well, to my advantage still, I have three more monsters left, out of which one is a melee, one is magic, and the last one is a ranged attacker with an attack value of 2. That’s mighty more than the opponent’s one ranged attacker.

Take a look as the battle progresses:

Games_Splint1_EquaRul_Monst2.jpg

So, as I said before, the Goblin Mech finished off my Haunted Spirit, and then the Cocatrice took over. Usually, it would have had a health value of 2, and one attack of the Goblin Mech would have finished it off. But now, the health value is 7. How cool is that? And guess what, the Mech’s armour is gone and its health is down to 4.

And, I still have three monsters at full health level of 7.

Line_Divider_Spl.png

Screen 3: Victory for the Strategist

And here is how well my monsters behaved in the battle.

Games_Splint1_EquaRul_Monst3.jpg

So, the Cocatrice survived the marauding Goblin Mech, and there are two other monsters at health level of 7. Not bad, huh?

Here is the other mistake of the opponent. He or she assumed that the Goblin Mech would survive till the end and therefore, chose a ranged attack monster in the second position. But once the Mech was gone, the attacker was of no use in the first position.

Anyway, I am sure you are getting the drift.

Line_Divider2_V2.jpg

How Do You Like the Strategy?

I hope you got an idea of the strategy to use when the Health Equalizer rule is in play. Ensure that you get as many monsters as possible even if it is a low mana game. Low mana games are actually the ones that you can win the most if you’ve got enough monsters lined-up.

I hope you enjoyed reading the article. So, try it out and have fun!

So, that’s it from me all you battle heads. I will see you soon. Take care! 😊

Line_Divider2_V2.jpg

Want to Join Splinterlands?

You can click below and follow the link. All the best!

JOIN SPLINTERLANDS

---------------------------------------------******---------------------------------------------------

 

Image Courtesy: Splinterlands

Sort:  

Hi @oivas, your post has been upvoted by @bdcommunity courtesy of @zayedsakib!


Support us by voting as a Hive Witness and/or by delegating HIVE POWER.

20 HP50 HP100 HP200 HP300 HP500 HP1000 HP

JOIN US ON