Did you know there are many factors affecting your Rising Star earnings? Normally just equipping yourself with more cards and cads with better stats will lead you to better Starbits earnings. You'll also get to complete higher tie missions that's more time consuming but more rewarding.
Ego Throws A Wrench Into The System
There's 3 ways (or 2 depending on how you count) your Ego gets increased.
- More fans from cards
- More fans as temporary drunks
- Completing missions
Repeating the same mission within the same day will get you more points to Ego. Doing diverse set of missions is advisable.
Skill Matters
If your Skill > Ego there won't be any effect from Ego. You'll earn as usual. There's 2 ways to get Skill:
- Skill from cards
- Lessons learned in the game
Lessons Are Free
It costs 40% of Energy which will recover in 3 hours 20 minutes. What you need to know is Luck from your cards limit how much Skill you can gain from Music Lessons. There's a real use to getting those rare NFTs.
I've Been Getting Tons From Special Missions
Normally I do Local Gig Circuit. I don't have to check often because it's a 6 hour mission. It's real easy for me. Lately because of Special Missions (cost 65% Energy) I've had to finish Music Lessons after I've finished them. Result are
- I get more Instruments with more "Luck"
- I can gain more Skill from Lessons
- My Ego goes down
- I can earn more from regular missions
It's An Awesome Cycle
Hope you guys learned something important today! this stuff can have serious effect on your earnings. I used to loose about 25% of my Starbits earnings once I got some Drunks from missions. Special Mission followed by Music Lesson helped me fix that.
- 2K Starbits = 5 Hive
- Market prices could be 50% lower
Still those are good numbers for what's basically buying NFTs.
Official blog: @risingstargame
Link to play: https://www.risingstargame.com
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