Great post! I love the way the game is evolving, now with halving and oppress ability I think we are close to a totally balanced game, where also the overpower of some cards can be crumbled. This brings us another problem: A LOT of possible reasonable lineups and so in the end total randomness of results..
To solve this, I can't wait for the items and spells expansion, bringing back to the game some further skilling and thinking!